“My advice is to work as hard as possible and always be on the lookout for alternative measures to increase efficiency without sacrificing quality.”
We recently interviewed CG Spectrum alumni, Stephen Clark, who now works for Method Studios, a major animation and visual effects studio based in Melbourne, Australia known for massive projects such as Game of Thrones and Mad Max: Fury Road
We spoke to him about what’s like to work for Method Studios, the lessons he’s learned, what challenges he’s faced and what graduates can expect from a major studio!
WHAT HAS IT BEEN LIKE WORKING AT METHOD STUDIOS?
WHAT’S A MAJOR CHALLENGE YOU’VE HAD TO FACE AND HOW HAVE YOU SOLVED IT?
HOW DIFFERENT HAS YOUR ACTUAL EXPERIENCE BEEN TO WHAT YOU EXPECTED BEFORE BEING HIRED?
Starting a new job can be quite intimidating. You’re suddenly in a new and unfamiliar environment facing the unknown. However, working for Method has been fairly close to the expectations that were formed after chatting with mentors from CG Spectrum.
My mentor Jeremy Chinn advised me that working in a studio can be fast paced wherein deadlines are tight and results are expected fast.
During my time with CG Spectrum, my mentor Jeremy Chinn advised me that working in a studio can be fast-paced wherein deadlines are tight and results are expected fast. Although studying affords the time to really nail certain aspects of the pipeline, in reality much less time is spent on various stages of asset development and it becomes more about time efficiency. In other words, quality results are dependant on how efficient your workflow is. This is something I have experienced with everything I’ve touched on.
HOW DO YOU THINK GRADUATES CAN PREPARE THEMSELVES FOR A JOB IN A STUDIO ENVIRONMENT?
HAVE YOU HAD TO LEARN A LOT ON THE JOB?
The job requires an adaptive attitude where your boundaries will be pushed.
ANY LESSONS OR STANDOUT MOMENTS?
Check out Stephen’s profile on Artstation to keep up to date with his awesome 3D Modeling work!
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