Are you interested in how to draw concept art or what it takes to become a concept artist for film and games?
Learning concept art can be a challenging and rewarding journey but it’s often hard to know where to start. You’ve downloaded the software, bought a Wacom tablet and have tons of ideas in your head that you want to bring to life, but you get frustrated and dragged down by all the technical stuff when all you want to do is draw.
Here at CG Spectrum, our goal is to make sure that our students have the necessary skills to prepare them for working in the world of visual effects and video games.
In just 6 months, our online concept art course covers the entire process, from Photoshop basics to creating thumbnails, digital painting and lighting, to finalizing and creating polished pieces for your portfolio.
The Introduction to Concept Art course can be taken in a small group or as a one-on-one mentorship. Whichever you choose, you can rest assured that your mentor will take a personal interest in your future success. Mentor feedback sessions consist of instructors working directly with your file in a live online setting. This personal approach will guarantee a way to learn concept art, unlike any other school.
After completing this course, you will have all the necessary knowledge to move on to the Advanced Concept Art & Illustration Diploma program, through which CG Spectrum will continue to help you on your path to becoming a professional Concept Artist for film and games.
September 2nd, 2019
20 hrs/ week
Basic drawing skills,a digital drawing tablet and a computer that meets the minimum recommended specifications
Study Period 01
Intro to Photoshop, Perspective & Anatomy
In Study Period 01 students get familiar with Adobe Photoshop the industry standard software used in creating concept art for movie and video games.
You’ll learn how to navigate the user interface and take a look at the tools, menus, tabs, layers, and brush styles typically used when creating concept art assets. We will also walk you through the image formats that you might encounter when working as a concept artist as well as formatting and how it relates to presenting visual information in your asset work.
Students will gain a solid foundation in the most important skills needed to progress as a concept artist such as life drawing, perspective drawing and anatomy for humans and creatures.
Follow along as we discuss indirect versus direct design briefs and how to begin developing ideas for your assets based on the information you have received in a design brief.
By the end of this study period students will be introduced to standard industry workflows that are used by professional concept artists.
- Master the basics of Photoshop software, with a focus on basic interface navigation and drawing tools used by professional concept artists
- Learn how to create your own custom brushes and the difference between different blend modes
- Get an introduction to life drawing and how the practice of observing from life can help develop your understanding of naturally occurring phenomenon
- Learn all about the different types of image formats used by concept artists and how to properly format your work for professional presentation
- Gain solid foundations in perspective drawing and find out why it is one of the most important skills a concept artist must practice
- Study human and creature anatomy to get a better understanding of how different physical attributes affect design choices
- Introduction to Photoshop
- Introduction to Brush Creation
- Introduction to Blend Modes
- Introduction to FX
- Introduction Life Drawing
- Introduction to Formatting
- Perspective 01
- Perspective 02
- Anatomy 01
- Anatomy 02
- Creature Anatomy 01
- Creature Anatomy 02
*Curriculum subject to changed based on industry input
Study Period 02
Color Theory, Lighting & Rendering
In Study Period 02 students begin to understand how color and light play an integral part in creating more visually appealing artwork. Mastering these fundamentals is key to adding depth, mood and contrast to your concept art and quickly producing various creative designs to take enhance and take further.
Students will also learn how to quickly supplement their ideation process by finding reference imagery to support their design brief and create quick thumbnail sketches to develop a more specific, refined and detailed sketch.
Next, students will learn how to take their sketch and begin to create a cleaned-up line layer over top, so they can start mapping out their values that create clear separation between design elements within their assets. From there, we look at how to add lighting and volume to our value mapped designs to create a more convincing three-dimensional asset.
Students will finish the course with a fully rendered and polished piece of concept art using all the techniques they have been taught. Once completed students are eligible to enroll in the more Advanced Concept and Illustration course.
- Gain an in-depth understanding of color theory and how the colors you choose affect the overall mood and make up of your concept art
- Add depth to your work by applying deliberate and thoughtful lighting that helps tell a story and creates atmosphere
- Learn how to find reference imagery to support your understanding of the subject matter contained in your design brief
- Find out how to gain inspiration, map out ideas and get through any roadblocks using the process of ideation
- Learn thumbnail sketching as the first part of the drawing process of creating a concept art asset
- Add color to our value scale paintings, apply color in stages and add final touches to make your work pop
- Bring your creation to presentation quality and put the finishing touches on your design.
- Colour Theory 01
- Colour Theory 02
- Light Theory 01
- Light Theory 02
- Introduction to Ideation
- Reference and Observation
- Introduction to Thumbnailing
- Introduction to Sketching
- Introduction to Value Mapping
- Introduction to Rendering
- Introduction to Colouring
- Introduction to Polishing
*Curriculum subject to changed based on industry input
Introduction to Concept Art & Illustration
What you get
- Access to world-class mentors
- Live weekly classes
- Weekly recorded critiques
- Custom built curriculum
- Original video content
- Free student software licenses
- Access to online learning portal
Meet Your Mentors
“CG Spectrum has a way of mentoring students that I haven't experienced before. My mentor is always pushing me in order to become industry ready. CG Spectrum mentors are always available for feedback and take a proactive approach to teaching their students.”
“The very personal learning experience I had through CG spectrum encouraged me to dig deep with questions and figure out how to really improve. I got the attention I needed from my mentor and broke through the frustrating plateau I had been at before starting. Looking back on my old artwork, I'm extremely satisfied with how far I've come.”
“I have nothing but great memories of CG Spectrum! I was a bit unsure when I signed up for the concept art course because I had no prior experience, but it changed my life. I had a great mentor, Brandon, who would always push me to do better and I learned valuable things each class.”
“During my time at CG Spectrum my skill as an artist and concept artist specifically, rose to new heights I'd never imagined possible. I fell deep into the rabbit hole during this course, only because CG Spectrum offered so much extra information. This left me ready to kick start my career.”
At CG Spectrum you’re never just a number. We cap our concept art class sizes at 5 students so you get the most attention possible at a more affordable price.
By choosing the 1-on-1 option you will get more individual attention from your mentor while having the flexibility to work within your busy schedule.