Have you ever wondered how 3D animation gets created for your favourite films and video games? Are you interested in pursuing a creative career in 3D animation but don’t know where to start?
As the art of 3D animation in film and games gets more and more complex, it can be daunting to learn the craft through tutorials or reading books alone and many schools that teach animation are expensive and require you to be on campus for classes. Enter CG Spectrum.
As one of the top online schools for animation, we strive to make our high-quality courses accessible and affordable to produce and inspire the next great generation of animators. Our online animation classes are taught by world-class industry mentors, who have worked at major studios around the world and are ready to share their years of professional experience with you.
In just 6 months you can learn animation from the ground up with no prior knowledge. You’ll learn all the important fundamentals that are needed to become an animator including the 12 principals of animation, body mechanics and how to rig your very own character.
If you are interested in becoming a 3D animator for film and games, this is the course to help get you started.
Next Intake
March 4th, 2019
Duration
6 Months
Course Delivery
Online
Course Load
20 hrs/ week
Skill-Level
Study Period 01
3D Animation Foundations
- Install and get familiar with the industry standard animation software Autodesk Maya and learn important tools used by animators
- Work through simple animation pieces in order to familiarise yourself with animation methods and techniques
- Get an understanding of how to use animation rigs in order to pose your character and set keyframes in order to convey motion
- Learn the 12 principles of animation to get a better understanding of how to create believable motion in your animation
- Create a simple character walk-cycle that you can use for your portfolio
- Intro to 3D Animation
- Intro to Animation Rigs
- Posing a Character
- Timing and Spacing
- Squash and Stretch
- Overlap and Follow Through
- Poses Transitions
- Flour Sac Jump
- Lower Body Walk Cycle
- Upper Body Walk Cycle
- Adding a Prop
- Polish and Presentation
*Curriculum subject to changed based on industry input
Study Period 02
Physical Animation
- Take what you’ve learned from creating a walk cycle and apply that knowledge to creating a character run cycle
- Understand how physical forces are applied and convey realistic weight by animating a character lifting a heavy object
- Learn how to animate combat actions and the differences between animation for film and video games
- Build your own character rig and learn important skills that will help you problem solve technical issues you may encounter when animating
- Set up a user interface for your character rig so you can quickly set keys and animate your character more efficiently
- Lower Body Run Cycle
- Full Body Run Cycle
- Forces & Weight
- Weight Lift
- Combat Actions
- Fight Scene
- Intro to Rigging
- Rigging the Spine
- Rigging the Arms
- Rigging the Hands
- Facial Rigging
- UI Setup and Presentation
*Curriculum subject to changed based on industry input
Intro to 3D Animation
What you get
Access to world-class mentors
Live weekly classes
Weekly recorded critiques
Custom built curriculum
Original video content
Free student software licenses
Access to online learning portal
Meet Your Mentors
Course Tuition
Small Class
At CG Spectrum you’re never just a number. We cap our concept art class sizes at 5 students so you get the most attention possible at a more affordable price.
Monthly
$599 USD
6x Payments
Study Period
$1595 USD
Save 10%
Upfront
$2895 USD
Save 20%
1-on-1 Class
By choosing the 1-on-1 option you will get more individual attention from your mentor while having the flexibility to work within your busy schedule.
Monthly
$799 USD
6x Payments
Study Period
$2195 USD
Save 10%
Upfront
$3795 USD
Save 20%