Do you love to draw and spend hours and hours sketching your creations? Are you looking to take your artistic skills to the next level and break into the industry?
Becoming a successful concept artist isn’t easy. It takes a lot of practice, dedication and hard work. It’s also crucial to have a skilled mentor who understands the industry to guide you help you get over the technical and creative hurdles you’ll encounter. Getting consistent, professional and honest feedback will help you take your artwork to the next level and develop a portfolio that will get noticed.
CG Spectrum’s mentors have worked on blockbuster films and AAA video games and are ready to share their years of professional experience with you. You’ll meet online weekly with your mentor as they work within your homework project files giving you in-depth feedback, keeping the experience personalized and ensuring that they are adjusting the course topics to optimize your potential.
In just 10 months, your experienced mentor will teach you how to give life to extraordinary creatures and characters, design incredible props and weapons and visualize entirely unique fantasy worlds.
Here at CG Spectrum, we care deeply about the success of our students. We not only teach technical and creative skills but also industry networking skills.
Learn Concept Art for Film and Games and turn your passion into a career.
March 4th, 2019
20 hrs/ week
Intermediate - Advanced
Introduction to Concept Art or a portfolio submission demonstrating equivalent learning outcomes
A computer that meets the minimum recommended specifications and a digital drawing tablet
Study Period 01
Materials & Workflow Techniques
Building on the foundation skills learned in the Introduction to Concept Art Course, students will begin to explore more advanced techniques used by professional concept artists in the film and game industry.
If you want to become a professional concept artist, it’s important to understand your strengths and set goals to improve on your weaknesses. During the first study period, you’ll work with your mentor to create an actionable plan, so you can become a well-rounded, sought-after concept artist who is prepared for the industry.
In order to master the common practices and techniques used by professional concept artists, students will learn proper shot composition, creating realistic materials and textures, dynamic posing and how color affects the mood of your artwork.
Students will also focus on how to create and present appealing prop designs, digital paint-over techniques and begin building concept art pieces for their portfolio.
- Get familiar with advanced professional workflows and techniques using the industry standard software Adobe Photoshop
- Consult with your mentor and develop a plan to focus on addressing your weaknesses and pushing your strengths to the next level
- Learn how to create realistic digital textures and materials to be used on future concept designs
- Understand how dynamic posing and lines of action tell a story and defines your characters physicality
- Take your designs and explore different style iterations to create more depth and range to your portfolio
- Use the paint-over technique to quickly create multiple variations of a concept design for client presentation
- Introduction + History and Goals
- Professional Practice
- Prop Digital Paint Over
- Textures and Materials 01
- Textures and Materials 02
- Dynamic Posing 01
- Dynamic Posing 02
- Iterative Design 01
- Iterative Design 02
- Colour Mood
- Character Digital Paint Over
*Curriculum subject to change based on industry input
Study Period 02
In Study Period 2 students will learn everything about the amazing process of environment design and how to envision entirely new worlds for film and video games using various styles and methods.
One of the major aspects of creating a believable environment concept art is mastering perspective drawing. Students will focus heavily on this essential skill as they learn to create set designs for movies and environments for game level design.
To round things out you will learn how to quickly visualize environments by building matte paintings from scratch using hand painting and photo-bashing techniques as well as using the paint-over method to acquire lighting and perspective information from pre-rendered 3D assets.
Students will complete this study period with a strong grasp on environment design using professional workflows and have several pieces of environment concept art for their portfolio.
- Understand how to plan out and visualize incredible environment designs from your imagination
- Learn how to create environment design layouts specifically for movies and video games and the differences between them
- Construct digital representations of movie sets and landscapes that don’t physically exist using the matte painting technique
- Find out the importance of framing and staging your shots to create action and story in concept design for film production
- Focus on creating environment concept art for video games by creating game level callouts complete with organic assets props and effects
- Start polishing your concept designs and building your portfolio
- Set Design 01
- Set Design 02
- Environment Paint Over 01
- Matte Painting 01
- Matte Painting 02
- Environment Paint Over 02
- Framing: Shots
- Framing: Staging
- Game Level Callout 01
- Game Level Callout 02
- Polish and Presentation
- Portfolio Creation
*Curriculum subject to changed based on industry input
Study Period 03
Character & Creature Design
One of the most popular aspects of concept art is character and creature design. In this study period, you will focus on conceiving and creating characters and creatures based on their personality and character traits as well as how their environment has affected their design.
Students will build on their anatomy and posing skills to visualize hero and villain characters, find out what makes them tick, what their backstory is and what powers they may hold. From color pallets to creating a proper design sheet student will learn what it takes to become a professional character concept artist for film and video games.
Next, you’ll focus on creating truly amazing and terrifying creature concept designs to fill up the worlds you’ve envisioned. Emphasis will be placed on finding the symbiosis between the creatures and environments they live in and how to paint everything from fur to scales.
This study period will also give students time to create new concept artwork for their portfolio and to refine already created pieces. You’ll also learn how to properly build and present your portfolio to showcase your work and start applying for jobs.
- Learn how to design characters that are driven by personality traits, their backstory and the environments they live within
- Understand the common character traits, color pallets and physical characteristics attributed to heroes and villains
- Design and conceptualize magnificent beasts, fantastical creatures and find out how environmental factors affect your design
- Build professional style sheets and character turnarounds in order to properly present your creations to clients
- Polish off existing pieces and create new concept art work for your professional portfolio
- Learn how to create a professional online portfolio and showcase your best work
- Find out how to network and promote yourself in the industry with guidance from your industry mentor
- Character Concept: Villains 01
- Character Concept: Villains 02
- Character Concept: Heroes 01
- Character Concept: Heroes 02
- Character Design: Creatures 01
- Character Design: Creatures 02
- Portfolio: Building
- Portfolio: Presentation and Polish
- Portfolio: Networking
- Portfolio: Freelancing
- Portfolio: Resume Building
- Portfolio: Final Submission
*Curriculum subject to changed based on industry input
Concept Art & illustration
What you get
Access to world-class mentors
Live weekly classes
Weekly recorded critiques
Custom built curriculum
Original video content
Adobe Photoshop student software license
Access to online learning portal
Meet Your Mentors
Victoria PascualConcept Artist at Pixomondo
“I got an internship at Pixomondo! I started the Concept Art & Illustration Diploma at CG Spectrum and as soon as I had my first lesson, I knew this was the best way to go. The weekly tasks were challenging, but with the excellent feedback from my amazing tutor, I was able to accomplish them.”
Ryan Tinder-JamesFreelance Concept Artist
“During my time at CG Spectrum my skill as an artist and concept artist specifically, rose to new heights I'd never imagined possible. I fell deep into the rabbit hole during this course, only because CG Spectrum offered so much extra information. This left me ready to kick start my career.”
Lauren WakleyConcept Artist at Gameslab
“I am loving every minute of it! As an aspiring Concept Artist, it's been amazing to have an industry professional as a mentor. I've learned so much and have also gained much more motivation to work hard for my dream job.”
Tom GardenFreelance Illustrator
“The most important quality of CG Spectrum is that they concentrate on training their students in a specific discipline. They know that the industry is full of experienced and trained people and their goal is to find jobs for their student. I honestly believe that these guys have built this institution to get people jobs and help grow the industry into something even more amazing than it is now.”
Stephanie Lee2D Artist at AMATA K.K
“CG Spectrum has really taught me how to further develop my design skills and push my portfolio to a professional standard. My mentor is an experienced industry concept artist and made every class enjoyable."”
At CG Spectrum you’re never just a number. We cap our concept art class sizes at 5 students so you get the most attention possible at a more affordable price.
By choosing the 1-on-1 option you will get more individual attention from your mentor while having the flexibility to work within your busy schedule.