Lead Modeler at Method Studios
Katerina has been working in the CG industry for over 10 years. Her career as a Character Modeller, Environment Modeller, and Texture Artist started in 2006. She has worked in feature films, television, and video games. Prior to working in the CG industry, she spent 2 years Animating in a 2D commercial studio.
Some of the projects Katerina has worked on include: Justice League, Spider-Man: Homecoming, Star Trek Beyond, If I Stay, 300: The Rise of an Empire, Silent Hill: Revelation, The Three Musketeers, FIFA 2014, World Cup 2014, Falling Skies, Almost Human and WarCraft: The Beginning. Along with being a Modeller / Texture Artist, Katerina also works as a lighting and Shading Artist.