Francisco has been working in the CG industry since 2005. His CG career has been spent working on Character Modelling, Environment Modelling and Texturing for feature films and video games. Some of the projects Francisco has worked on include: Batman Vs Superman, Star Trek: Beyond, Game of Thrones, Captain America 2: The Winter Soldier, 300: The Rise of an Empire, Resident Evil: Retribution, Mama, Silent Hill: Revelation, The Three Musketeers, The Thing and Darksiders.
The process of developing a model from concept to finished asset is something Francisco is very passionate about. He is looking forward to sharing his knowledge with CG Spectrum students.
Read more about Francisco and his work in his interview with us on the CG Spectrum Blog