FOUNDATIONS FOR FILM & GAME DESIGN

Start Your Career in VFX and Game Design

LEARN VFX & Game Design BASICS FROM TOP STUDIO ARTISTS 

The 3D Animation, VFX and Game Design industry is growing at a rapid pace and the need for highly-skilled, talented artists has never been greater.

From Guardians of the Galaxy and Game of Thrones, to Assassin's Creed and Halo, VFX and Game Design is everywhere. With the need to remain competitive in a constantly evolving landscape, it’s hard to know where to even begin.

You can go it alone and dig through online tutorials, pay outrageous tuition fees and waste time learning from teachers who aren’t industry relevant. Or you can save time and money with an optimised education that teaches industry proven techniques from artists working at major studios around the world.

From the basics of 3D Animation and VFX to the fundamentals of Game Design, this course is designed for those looking to confidently take their first step towards a career in Film and Game Design.

Covering a wide variety of skills our Foundations for Film and Game Design Diploma lays the groundwork for students so they can continue their studies and smoothly transition into our specialised Advanced Diplomas.

WHY CHOOSE CG SPECTRUM?

  1. Get in-demand specialised training - Be confident that the skills you’ve learned are exactly what major studios in the world are looking for. Our specialised VFX and Game Design courses have been created by award-winning mentors for graduates looking to excel in the digital arts industry.  
  1. Network while you learn - Get taught and have your work critiqued by our industry connected mentors, allowing you to build your network from the moment you enrol.
  1. Built by industry, for industry - Our courses have been designed by the mentors who teach it, created to get the most out of every artist so they can hit the ground running after graduation.
  1. Unrivalled support and feedback - CG Spectrum is the only school that works within student files to help troubleshoot mistakes so they're only made once. All classes and critiques are recorded so students can go back and review their lessons at any time.

At CG Spectrum we teach students the latest techniques with industry standard software that major studios worldwide use in their production pipelines. All required software to complete the course is provided to students.

SOFTWARE WE TEACH

maya-icon.png photoshop-icon.png substance-painter-icon.png udk-icon.png
Maya  Photoshop Substance Painter Unreal

 

 

 

Course Information

testimonial_headshot.jpg

"CG Spectrum is incredible. I cannot recommend it enough."

The mentors at CG Spectrum are fantastic! The level of education I have received is unlike any other school I've come across. I have learned more in 9 months than most other students do in 2 years.

David Nelson

WHERE THIS CAN TAKE YOU

job-game-animator.jpg

ADVANCED DIPLOMA OF 3D ANIMATION Master advanced animation techniques

Take the next step towards your career in Animation and learn about the 12 principles of animation and how to create believable physical animation. Breathe life into your characters and understand advanced acting techniques to create convincing performances while delving into the principals of creature animation. Students will also create a professional portfolio to submit to potential employers.
job-game-modeller.jpg

ADVANCED DIPLOMA OF 3D MODELLING Master advanced 3D modelling techniques

Learn what it takes to become a professional 3D Modeller and take your skills to the next level. Learn human anatomy, texturing, advanced modelling techniques for creatures and characters in the popular digital sculpting software ZBrush. Students will also create a professional portfolio to submit to potential employers.
job-fx-artist.jpg

ADVANCED DIPLOMA OF FX & SIMULATION Master advanced FX & simulation techniques

Light up the sky with epic fireballs, unleash the power of the sea and reduce towers to piles of rubble in our Advanced Diploma of FX & Simulation. Take your skills to the next level and see what it takes to become a professional FX Artist and learn advanced techniques using the powerful software Houdini FX. Students will also create a professional portfolio to submit to potential employers.
CG_MEET_THE_MENTOR_BG.png

COURSE CURRICULUM BREAKDOWN

study-period-01-game-art.jpg

Study Period 01 Full Time - 15 weeks

Strong foundations serves as the first stepping stone to understanding 3D and creating artwork for film and video games. This study period is mainly focused on creating 3D models, basic animations as well as developing textures and materials. These are core skills in the CG Industry and are relevant to all other areas.

Projects include:

  1. Introduction to 3D Basics
  2. 3D Modelling Fundamentals 
  3. Animation Fundamentals
  4. Introduction to FX
study-period-02-game-art.jpg

Study Period 02 Full Time - 15 weeks

Taking students growing modelling and texturing skills, we now expand into complex areas like character rigging for use in the Unreal Game Engine and utilise motion capture and animation to create a fully functioning character. They will also design environments for games, and create visual effects.

Projects include:

  1. Learn Game Design in Unreal
  2. Character Modelling
  3. Animation & Rigging
  4. Introduction to Lighting

Study Period 03 Full Time - 15 weeks

During this study period, you will work with your mentor on a final project and choose a specialisation. You can collaborate with other students on a group project or focus on your own work. The skills learned in this study period provides a pathway into our advanced diplomas.

Specialised Courses:

  1. Advanced Diploma of 3D Animation
  2. Advanced Diploma of ZBrush 3D Modeling
  3. Advanced Diploma of Houdini FX
  4. Diploma of Concept Art & Illustration
  5. Diploma of NUKE Compositing
  6. Diploma of Game Programming

HEAR FROM SOME OF OUR STUDENTS

game animation course online
"It’s your career success that matters."
I applied to some companies with my updated reel and get the chance to be hired by a small studio named Dwarf-Labs where I did some animations for a CG commercial. Then I was hired by Ubisoft where I worked for the last release of one of their big franchise, Assassin’s Creed Syndicate!"

Sebastien Muller Animator, Assassin's Creed Syndicate

testimonials-phil-minter.jpg

“CG Spectrum has been an instrumental part of my growth”

CG Spectrum has been an instrumental part of my growth as an animator, helping me sharpen my skills, acquire new ones and strengthen my character animation abilities. This is an invaluable experience for anyone looking to learn animation or take their skills to the next level.

Phil Minter Previs Artist

WANT TO FIND OUT MORE?

Have some questions or looking for more information about this course? Get in touch with us and one of our friendly team members will get back to you shortly to help. 

purple-bg.jpg