ZBRUSH 3D MODELING COURSE

Learn digital sculpting online

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LEARN ZBRUSH FOR FILM & GAMES IN OUR ONLINE 3D MODELING COURsE

Utilise the film and games industry's best 3D modeling and sculpting software; learn ZBrush and MARI in our 3D modeling course.

Create organic and hard surface characters, vehicles, props or environments. ZBrush does it all and we will show you how to use it and master it. Whether you're just starting to learn ZBrush or you are wanting to take your skills to the next level our personalised training will help you get there.

Projects Include:

  1. Hard surface modeling 
  2. Character & Creature modeling
  3. Retopology Techniques
  4. Texturing in MARI
  5. Portfolio Assembly

At CG Spectrum we teach students the latest techniques with industry standard software that major studios worldwide use in their production pipelines. All required software to complete the course is provided to students.

Software you will learn:

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ZBrush MARI    

 

 

 

Course Information

Watch Our Student Showcase

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COURSE CURRICULUM BREAKDOWN

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Study Period 1 Full Time - 15 weeks

Students will learn the fundamentals of the digital sculpting application ZBrush as they go over anatomy lessons and learn techniques to model high resolution characters as well as their clothing and accessories. Students will also learn how to use Maya to create clean and efficient geometry and conclude by learning the process of creating texture maps for their assets. modeling and fx.

Projects include:

  1. ZBrush Theory and Interface
  2. Bust Sculpt
  3. Intro to Anatomy
  4. Retopology 
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Study Period 2 Full Time - 15 weeks

From here we continue to dive deeper into the ZBrush toolset and focus on sculpting high resolution creatures. Topics covered include specialized techniques such as using Dynamesh, brushes and alphas to build and detail creature models. Students will also learn the texturing application MARI, it's powerful and extensive set of tools will allow them to create detailed high resolution textures.

Projects Include:

  1. Creature Sculpting
  2. Dynamesh
  3. Alphas + Brush
  4. Introduction to Mari
3d modelling courses

Study Period 3 Full Time - 15 weeks

Here students will learn how to use ZBrush as a conceptualisation tool for hard surface models. They will go over the different workflows and tools available in ZBrush to design and create high resolution models. The concept model will then serve as a guide to create a clean mesh using Maya's retopology tools. They will conclude by learning all of MARI's available features for texturing hard surface assets.

Projects Include:

  1. Hard Surface Modelling
  2. Creating Clean Retoplogy
  3. Advnaced Texturing with Mari
  4. Portfolio Assembly

HEAR FROM SOME OF OUR STUDENTS

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"I moved from another school as CG Spectrum offered a more specific program for my needs."

Let me assure you that it was the best move I have ever made. Mentors are current industry professionals so you know that techniques are relevant and I honestly believe that these guys are in it to see you suceed."

Danny Dore 3D Modeller

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"CG Spectrum has a way of mentoring students that I haven't experienced before."

I feel as though my mentor is always pushing me in order to become industry ready and I'm not just another number.  CG Spectrum mentors are always available for feedback and take a proactive approach to teaching their students.  Studying in an online capacity makes for a more dedicated and uninterrupted learning experience.

Stephen Clark 3D Modeller

WANT TO FIND OUT MORE?

Trying to decide if this course is right for you? Get in touch and one of our happy CG team members will help answer your questions. 

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