LEARN ADVANCED 3D ANIMATION FOR VFX & GAME DESIGN

Online 3D animation course

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GET PROFESSIONAL 3D ANIMATION TRAINING FROM STUDIO ARTISTS

The 3D animation industry is rapidly growing and the need for highly-skilled, talented 3D animators has never been greater.

Over the years it has become a major component in feature film, TV and video games. From Rocket, the smart-mouthed, grouchy mutant racoon in Guardians of the Galaxy to Judy Hopps, the fiercely optimistic and independent bunny cop from Zootopia, animation permeates every facet of our entertainment experience.    

Bring your stories to life and gain the skills needed to become a successful 3D animator with our Diploma of Advanced 3D Animation. During this course, students will master advanced animation techniques and discover how to apply thoughtful, believable motion to characters and creatures through the principles of animation. You will learn a wide variety of animation techniques used in VFX and game design such as body mechanics, physics and forces, character acting and creature animation.

This course is taught by industry professionals who have worked on blockbuster films and AAA video games and will take you through the production workflows used by the major animation studios around the world.

If you have a passion for 3D animation or you're looking to upgrade your skills and get your demo reel noticed by studios this course is for you.

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"The amount of one-on-one is second to none. My time with CG Spectrum has been invaluable. Having never done an online course, I didn’t expect to receive the level of personalised learning and quality teaching that I've experienced. The techniques that I've been taught have not only improved my animation skills by leaps and bounds, but they've also taught me to be a better storyteller through animation. If you’re looking to enhance your specialist skills to an industry level, CG Spectrum is the place to be."

Richard Schilling CG Spectrum Student

COURSE INFORMATION

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ADVANCED 3D ANIMATION COURSE CURRICULUM

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TRIMESTER 01 Full Time - 15 weeks

Students continue on from Foundations for VFX & Game Design and begin to learn more complex animation theory. You will learn body mechanics and how this applies to bipedal characters. An emphasis is placed on learning the ever important walk and run cycle and how characters react to impact and force.

TRIMESTER OVERVIEW

  1. Walk and run cycles
  2. Walks with character
  3. Body mechanics
  4. Impacts and force
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TRIMESTER 02 Full Time - 15 weeks

Expanding on growing skills, we now get into complex principals of physical animation incorporating combat actions, physical interaction and making a character's motion look believable by applying weight and mass. Lastly, we look at what makes a character tick by understanding changes of emotion.

TRIMESTER OVERVIEW

  1. Combat actions 
  2. Jumps and Impacts
  3. Dealing with mass
  4. Change of emotion
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TRIMESTER 03 Full Time - 15 weeks

Learn to breathe life into your characters and understand advanced acting techniques to create convincing performances as well as diving into the principals of creature animation. Students will also create a professional portfolio to submit to potential employers and start networking with studios.

TRIMESTER OVERVIEW

  1. Dialogue animation
  2. Character acting
  3. Creature animation
  4. Portfolio assembly

A WEEK IN THE LIFE OF A CG STUDENT

Start: Lessons / Video Content

  • Review the recorded lectures and supportive material
  • Review the assignment requirements
  • Begin researching and planning their week 
  • Start assignment 

Middle: Live Q&A Session / Feedback

  • Submit their first pass of work for the mentor’s video critique
  • Meet instructor online for a Q & A and critique session
  • Download and review recorded Q & A session and revise their work according to mentor feedback

End: Final Submission/ Recorded Critique

  • Submit their final pass of work for the week
  • Review additional recorded critique by their mentor working within their file
  • Review the following weeks recorded lectures and supportive material
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CG SPECTRUM STUDENT SHOWCASE

GRADUATE INDUSTRY PLACEMENT

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CONTACT US FOR MORE INFO

Do you have questions about one of our courses? Contact us and we'll get right back to you.

ALUMNI TESTIMONIALS

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"I got my dream job! After a lot of searching, I found CG Spectrum. The curriculum is wonderful, the mentors are fantastic and the school is very accommodating. One of the things that impressed me the most was they actually go through the files of your assignments. This contributes tremendously towards understanding your mistakes."

Aniket Natekar 3D Animator - Bron Studios

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"It’s your career success that matters. I applied to some companies with my updated reel and get the chance to be hired by a small studio named Dwarf-Labs where I did some animations for a CG commercial. Then I was hired by Ubisoft where I worked for the last release of one of their big franchise, Assassin’s Creed Syndicate!"

Sebastien Muller 3D Animator - Ubisoft

COURSE Tuition

SMALL CLASS

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SMALL CLASS OVERVIEW

At CG Spectrum you're never just a number. We cap our class sizes at 5 students so you get the most attention possible at a more affordable price. Studying in a small class setting also allows you to learn from your peers and build a larger network. 

1-ON-1 MENTOR

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1-ON-1 MENTOR OVERVIEW

By choosing the 1-on-1 option you will receive an educational experience unlike any other. Get more individual time with your mentor and customise your learning by focusing on areas you're really interested in. You'll also have greater flexibility with finding a schedule that works for you.