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Online Diploma of Screen and Media (CUA51015)

Learn game art and animation

Strong foundation skills form the bedrock for any great 3D artist. The Game Art and Animation Diploma is the perfect spawn point for those looking to begin their journey as a 3D Artist in film and games.

Learn the fundamental skills to create 3d art for video games and build a strong portfolio. You will learn from the best artists working in the biggest studios in the industry including EA, Ubisoft, Weta and ILM. The Diploma is the perfect starting point for those looking to begin their journey in the 3d art industry.

  • Game Artist
  • Junior Animator
  • Junior Modeller
  • Previs Artist

  • At CG Spectrum we teach students the latest techniques with industry standard software that major studios worldwide use in their production pipelines. All required software to complete the course is provided to students.

    Sofware you will learn









    This course is offered by CG Spectrum Australia Pty Ltd, trading as CG Spectrum College of Digital Art & Animation, under the authority and licence of Republica Education Pty Ltd - RTO 20814

    Tuition Costs

    $6,650 per study period

    ($19,950 total) AUD


    1 year

    Next Course Starts

    3rd October 2016

    Course Delivery



    Students must be at least 18 years of age, or have parental consent if aged 16-18.

    See How Classes Work

    See How Classes Work

    Course Curriculum Breakdown

    study period 1

    Study Period 1

    Full Time - 22 Weeks

    Strong Foundations serves as the first stepping stone to understanding 3d and creating artwork for video games. This subject is mainly focused on creating 3D models, exploring 2d concept design and developing textures and materials. These are core skills in the CG Industry and are relevant to all other areas.

    study period 2

    Study Period 2

    Full Time - 22 Weeks

    Taking students growing modelling and texturing skills, we now expand into complex areas like character rigging for use in the Unreal Game Engine Utilize motion capture and animation to create a fully functioning character. They will also design environments for games, and create visual effects.


    Study Period 3

    Full Time - 22 Weeks

    During this study period you will be working with your mentor as well as classmates to collaborate on a group game project. Utilizing supplied gaming templates, you will be choosing an area of specialty based upon you experience in the previous study periods. Want to be a Modeller? An Animator? Like Texturing or FX? Well this project requires a range of talent and gives you the freedom to explore your chosen path. You will hone your skills using the Unreal Engine.

    Meet Your Mentors

    All of our Mentors have worked for top studios such as Pixar, Blizzard, Weta, Ubisoft, Bethesda, Disney, Dreamworks, ILM and many more!

    Show your demo reel to studios in person

    Diploma course students will have the opportunity to journey abroad to Hollywood and elsewhere on an exciting expedition to immerse themselves in the movie and game making culture. Visit amazing studios like Disney, EA, SONY and more to get the chance to hand your demo reel right to the companies you wish to work for.

    HI! I'M ELENA.

    I'm happy to answer any questions you've got about studying with CG Spectrum.

    You can get me at hello@cgspectrum.edu.au, on 1300 654 592 or send me an enquiry.

    "It’s your career success that matters!"

    "I applied to some companies with my updated reel and get the chance to be hired by a small studio named Dwarf-Labs where I did some animations for a CG commercial. Then I was hired by Ubisoft where I worked for the last release of one of their big franchise, Assassin’s Creed Syndicate!"

    Sebastien Muller
    Assassin's Creed Syndicate


    Student Work

    Paul Koontz
    Game Art - Modelling
    Student Work

    Danny Dore
    Game Art - Modelling
    Student Work

    Get Started

    Next Course Starts on
    3rd October 2016
    Apply Now