CG Industry Basics

Learn about the pipeline, jobs, studios and wages

ARE YOU LOOKING TO START YOUR CAREER AS A VIDEO GAME OR FILM ARTIST?

 

Maybe you have a son or daughter interested in working in this exciting and expanding industry? Or are you just looking for a new start in a business that allows you to flex your artistic muscles? Well we want to help make the choice to study with CG Spectrum as easy as possible. 

Below is all the information you need including:
CG industry

WHAT IS THE CG INDUSTRY PIPELINE?

The industry pipeline is the step-by-step process of making a film or game. Each step is vital in the completion of a project and is filled with professionals working tirelessly to get the job done.

This is the industry pipeline of the film and video game art industry:

3D Animation

Visual Effects

3D Modelling

Concept Design

Compositing & Lighting

POTENTIAL JOBS WITHIN THE PIPELINE

Each step in the film and video game art pipeline opens up several different Job opportunities, all requiring different skill sets and areas of expertise.

CG Industry basics

Concept Design Job Opportunities:

  • Concept Artist
  • Illustrator
  • Matte Painter
  • Storyboard Artist
CG Industry basics

3D Modelling Job Opportunities:

  • Character Modeler
  • Digital Sculptor
  • Environment Modeler
  • Texture Artist
CG Industry basics

Animation Job Opportunities:

  • Character Animator
  • Creature Animator
  • Motion Editor
  • Previs Artist
CG Industry

Visual FX Job Opportunities:

  • Visual FX Technical Director
  • Visual FX Animator
  • Lighting Artist
  • Game FX Artist
CG industry

Compositing and Lighting Job Opportunities:

  • Visual FX Compositor
  • Lighting Artist
  • Matte Painter
  • Digital Imaging Technician

POTENTIAL WAGES

The below job titles and average wage statistics were posted on the Game Industry career guide using information gathered in 2015. For more information head to:

50k
90k
130k
Game Artist (Generalist)
Compositor
Concept Artist
Character Artist
Game Programmer
Visual Effects Artist
Technical Artist
Character Animator
2D Artist
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WHAT ARE THE DIFFERENCES BETWEEN WORKING IN FILM, GAMES & TV/COMMERCIALS?

Watching a film is not the same as playing a game or watching a commercial and neither is the work to create them. There are some minor and major differences when you work as either an Animator, VFX Artist, Modeller, or Concept Designer in each. We highlight some of the key differences for you.

CG Industry

Films

 What are the key differences for working in the film industry? 

  • You have more time/ passes /iterations to finesse the animation, vfx, compositing and 3D work

  • Film projects can last 4+ years

  • Multiple visual effects studios work on one film

  • Jobs are often compartmentalised to one skillset

  • Larger VFX teams than video game studios

  • Blockbuster films like Avatar have almost 2,000 VFX crew members

  • Motion capture combined with visual effects is used to create the impossible

  • Compositors work directly on digital film plates to create matte paintings and VFX
CG Industry Basics

Video Games

What are the key differences for working in the video game industry? 

  • Create animations that respond to gameplay

  • AAA Game titles like Halo or Fallout can take 2-3 years to create

  • Indie game studios can create a games in much shorter time

  • Usually one game production studio per game

  • Game studio most often have smaller art teams than film

  • Animators setup their own layouts and cameras

  • 3D Modellers sometimes texture their models

  • Art and technology in games is driven by the video game engines and the consoles the games are played on

  • Characters are often viewed by the player from 360 degrees
CG Industry

TV + Commercial

What are the key differences for working in the TV + Commercial industry? 

  • Shortest project completion times of the three

  • Some VFX studios work on Films and TV shows

  • Unlike films with large budgets, to save time and money creating real sets and flying to locations, many times every element in a shot is CG! ie: cars, people, backgrounds

  • One VFX studio per show or commerical

  • Car commercials are often entirely CG

  • Commercials have smallest teams and fastest turnaround times for VFX production

INDIE VS. CORPORATE?

Indie

Indie or Independent game studios are responisble for many successful hit games on PC or mobile platforms and console networks. Games like Hipster Whale's Crossy Roads and Thatgamecompany's Journey were developed independently by small teams of artists and designers. Often at times, they have to fend for themselves and gain gamer fandom without crazy big marketing budgets. Some of these titles get noticed and get published later by companies like Sony Computer Entertainment or mobile game publishers like Yodo1.

AAA Game Studio

Triple A game studios are the big companies behind massive games like Fallout, World of Warcraft and Call of Duty. They usually get higher budgets to create games because they are being published by companies like EA and Activision. So the art teams are bigger and can have multi-million dollar marketing budgets to help promote the games upon completion.

INDUSTRY PARTNERS

CG Industry

The Arcade

The Arcade is Australia's first not-for-profit, collaborative workspace created specifically for game developers and creative companies using game methodologies and technologies.

CG Industry Basics

Autodesk

Autodesk is a leader in 3D design, engineering and entertainment software.

CG Industry

Side FX Houdini

For over twenty years Side Effects has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results.

CG Industry

The Foundry

Empowering artists since 1996, The Foundry has created some of the most powerful CG tools in the industry, including NUKE Compositing and MARI 3D Rendering.

CG Industry basics

Iloura

Based in Melbourne and Sydney, Iloura houses a collective of award-winning animation and VFX artists who are motivated by creativity and technical innovation.

CG Industry

Long Winter Studios

Character and asset development house building some of the best pre-rigged animation tools in the business.

CG industry basics

Digistor

Digistor designs, builds and supports outstanding technology solutions for VFX and post facilities, broadcasters and digital media professionals.

interested in joining the cg industry?

We're happy to help talk you through your options and help you figure out which course is the right one to get you to where you want to go. 

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